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  1. SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics. - google/swiftshader

  2. 3 kwi 2008 · SwiftShader is the world's fastest pure software 3D renderer with DirectX® 9.0 class features, including support for advanced graphics features such as Shader Model 2.0, predication, floating point rendering, stenciling, and much more.

  3. SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs 12. Its goal is to provide hardware independence for advanced 3D graphics. Usage. The SwiftShader libraries act as drop-in replacements for graphics drivers.

  4. SwiftShader [^1] is a high-performance CPU-based implementation [^2] of the Vulkan [^3] 1.3 graphics API. Its goal is to provide hardware independence for advanced 3D graphics. NOTE: The ANGLE project can be used to achieve a layered implementation [^4] of OpenGL ES 3.1 (aka. “SwANGLE”).

  5. swiftshader.googlesource.com › SwiftShader › +SwiftShader

    SwiftShader is a high-performance CPU-based implementation of the Vulkan and OpenGL ES graphics APIs12. Its goal is to provide hardware independence for advanced 3D graphics.

  6. SwiftShader Documentation. SwiftShader provides high-performance graphics rendering on the CPU. It eliminates the dependency on graphics hardware capabilities. Architecture. SwiftShader provides shared libraries (DLLs) which implement standardized graphics APIs. Applications already using these APIs thus don't require any changes to use ...

  7. SwiftShader.ini. Owner hidden. May 11, 2012. 574 bytes. More info (Alt + →) No files in this folder. Sign in to add files to this folder. Main menu. Google apps ...

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