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  1. 16 wrz 2018 · Status: Playable (NPUB31553 v1.20 with DLC) RPCS3 v0.0.22-13821-7842812e Alpha | master. Hardware: Ryzen 9 3900X | 5700XT. Info: Game is playable, usually having 60fps, though sometimes in vast open areas, it can dip down to 30fps, but due to the game being adaptive, it still runs at 100% speed at half FPS.

  2. Discussion for PlayStation 3 Commercial Games running on RPCS3. Forum. Threads. Posts. Last Post. Playable (82 users browsing) Games that can be played from start to finish with playable performance and no game breaking glitches. Guidelines for submitting reports for PS3 Commercial Games.

  3. 23 kwi 2018 · Here is the reality of RPCS3's performance in this game. Especially after a character dies and needs to respawn. Otherwise, the 1% FPS value hovers 40 fps whilst the game is natively a 60 fps game. Status: Ingame. AMD Ryzen 5 3600.

  4. Real Steel [NPEB00754] Started by GrantKane. Ingame. The game is fully playable in my opinion. It feels like it's running in slow motion, however it runs on 25 stable fps and you can complete the entire game without any problems. (12-25-2019, 09:51 PM) TQU Wrote: The game is fully playable in my opinion. It feels like it's running in slow ...

  5. The workaround on this is to copy the files (Except the PARAM.SFO file) from update folders (dev_hdd0/BLJS10324) to the data folder. (dev_hdd0/BLJS10324data) - The game will not detecting any music files in the internal storage (dev_hdd0/music) for its custom soundtrack function.

  6. Finished Fight Night Champion on RPCS3 9196. Game was perfect in Champion Mode/Story Mode from the very beginning (but with the usual audio stuttering).

  7. 23 mar 2018 · 9 posts 1 threads Joined: Jun 2018. 06-06-2018, 07:44 AM -. #4. I tried also, both NPEA00271 and NPUA30059 are playable as Trial versions. As soon as proper .rap file is generated and copied to exdata folder, game crashes with white screen. Any solutions? Edit: Log added.

  8. 28 sie 2017 · Tested with dfc970c. Everything standard but Vulkan for better and stable FPS, and write color buffers (seems better), and DS4.

  9. MATCH IS RUNNING AT 15 TO 16 FPS BUT IN MENU FPS IS 60 AFTER LIMITING FPS. TEXTURE ERROR IN SUPERSTARS AND TEXTURE LOADING IS VERY SLOW. RPCS3 LOGS ARE ATTACHED BELOW EXCEPT KICK OFF MODE LOG. SCREENSHOTS. KICK-OFF! 30 YEARS OF WRESTLEMANIA. MY SPECIFICATIONS.

  10. 13 sie 2017 · RPCS3 v0.0.3-7-3613268 Alpha Quote:·F 0:12:58.511737 {MFC Thread} MEM: Access violation reading location 0x1b90080

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