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The orc is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The orc has the following cleric spells prepared:
An Orc Eye of Gruumsh is a fervent believer in the orcish creed of strength and conquest. He despises elves, who are the sworn enemies of Gruumsh, and seeks to kill them whenever possible. He also hates any other race that opposes the orcs, and considers them weak and unworthy of life.
Orc Eye of Gruumsh. Medium humanoid (orc), chaotic evil. Create custom stat blocks for monsters and save them for use in your campaigns.
Battle of the Cold Vale Orc Eye of Gruumsh Medium humanoid (orc), chaotic evil Armor Class 16 (ring mail, shield) Hit Points 45 (6d8 + 18) Speed 30 ft. STR 16 (+3) DEX 12 (+1 Orc Races Player’s Handbook (2024)
14 lut 2024 · Orc Eye of Gruumsh Medium Humanoid (Orcs, Clerics), Chaotic Evil: Armor Class: 16 (ring mail, shield) Hit Points: 45 Speed: 30 ft.
The elven god Corellon Larethian half-blinded Gruumsh with a wellplaced arrow to the orc god's eye. Since then, the orcs have taken particular joy in slaughtering elves. Turning his injury into a baleful gift, Gruumsh grants divine might to any champion who willingly plucks out one of its eyes in his honor.
To qualify to become an eye of Gruumsh, a character must fulfill all of the following criteria. Race: Orc or half-orc. Alignment: Chaotic evil, chaotic neutral, or neutral evil. Base Attack Bonus: +6. Feats: Exotic Weapon Proficiency (orc double axe), Weapon Focus (orc double axe).