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  1. A stack refers to a buff or debuff that can be increased in count under certain circumstances. Stacking effects with durations will refresh per instance, unless otherwise stated. Stacking effects that time out will cause all stacks to expire at once.

  2. A stack refers to a buff or debuff that can be increased in count under certain circumstances. Stacking effects with durations will refresh per instance, unless otherwise stated. Stacking effects that time out will cause all stacks to expire at once.

  3. Effect stacking occurs when a single effect is applied more than once to a target. Stats stacking occurs when stats are modified by multiple effects. Champion abilities, summoner spells, items, and buffs often apply...

  4. Gameplay elements. Stacking has two meanings, the one being used can be deduced from the context. Effect stacking occurs when a single effect is applied more than once to a target. Stats stacking occurs when stats are modified by multiple effects.

  5. Basically, when you autoattack with the stack "ready" you deal: 125 dmg + 6% of your champs maxHP. 10% of the damage you deal, you gain as health. For example: say you are Sion and have 4000 HP. You stay near an enemy for 3 seconds, then the stack is ready. You autoattack him and deal 125 + 6% of 4000 (240) = 365. You gain 10% of that, so 36.5 ...

  6. At maximum stacks of its passive, Yun Tal Wildarrows is 112.07% gold efficient. At maximum stacks of its passive, with Flurry active, Yun Tal Wildarrows is 137.93% gold efficient.

  7. 15 cze 2024 · These are usually referred to as "stacking champions". Sometimes this goes unnoticed and has little effect on the game, while some champions are widely known by their ability to infinitely stack. This tier list aims to show how much their stacking ability helps define their playstyle.

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