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Audio Object. The Audio object represents an HTML <audio> element. Access an Audio Object. You can access an <audio> element by using getElementById():
- Audio Play
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- Error
Error - HTML DOM Audio Object - W3Schools
- Audio Pause
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- Controls
Controls - HTML DOM Audio Object - W3Schools
- Preload
Preload - HTML DOM Audio Object - W3Schools
- Autoplay
Autoplay - HTML DOM Audio Object - W3Schools
- Loop
Loop - HTML DOM Audio Object - W3Schools
- currentTime
currentTime - HTML DOM Audio Object - W3Schools
- Audio Play
23 lut 2012 · You can use Web Audio API for playing sounds. There are quite some audio libraries out there like howler.js, soundjs etc. If you don't worry about old browsers then you can also check on http://musquitojs.com/. It provides a simple API to create and play sounds. For example, to play a sound all you've to do is.
11 mar 2024 · Learn how to create and use a new HTMLAudioElement object with the Audio() constructor. Find out how to check the audio file's load status, listen for playback events, and manage memory usage.
26 lip 2024 · Learn how to use the Web Audio API to control audio on the Web, with sources, effects, visualizations, and spatialization. The Web Audio API provides a powerful and versatile system for creating and processing audio with JavaScript.
26 lip 2024 · Learn how to use the Web Audio API to create and manipulate audio graphs, play and control sound, and modify sound with nodes. See a simple boombox example and code snippets.
14 paź 2011 · The Web Audio API is a high-level JavaScript API for processing and synthesizing audio in web applications. The goal of this API is to include capabilities found in modern game audio engines and some of the mixing, processing, and filtering tasks that are found in modern desktop audio production applications.
Whether a simple stereo pan or advanced 3D game audio, howler.js makes it easy to keep it all straight. Full Codec Support Supports all browser-ready files: MP3, MPEG, OPUS, OGG, OGA, WAV, AAC, CAF, M4A, MP4, WEBA, WEBM, DOLBY, FLAC.