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  1. Rules. The universe of the Game of Life is an infinite, two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead (or populated and unpopulated, respectively). Every cell interacts with its eight neighbors, which are the cells that are horizontally, vertically, or diagonally adjacent.

  2. Conway's Game of Life is a cellular automaton that is played on a 2D square grid. Each square (or "cell") on the grid can be either alive or dead, and they evolve according to the following rules: Any live cell with fewer than two live neighbours dies (referred to as underpopulation).

  3. Gra w życie (Life, The game of life) – jeden z pierwszych i najbardziej znanych przykładów automatu komórkowego, wymyślony w roku 1970 przez brytyjskiego matematyka Johna Conwaya. Tor wyścigowy w Grze w Życie. Gra została spopularyzowana przez Martina Gardnera na łamach Scientific American.

  4. 10 lis 2023 · Learn about the rules and patterns of Conway's Game of Life, a cellular automaton created by John Conway. Explore the LifeWiki, a comprehensive online encyclopedia of Life topics, examples, and resources.

  5. By default, the game of life according to Conway has the following rules: - A dead cell with exactly three living neighbors becomes alive. - A live cell with two or three living neighbors stays alive; otherwise it dies.

  6. 23 gru 2023 · Manual to The Game Of Life. The 50th anniversary edition is also included. Addeddate 2023-12-23 20:56:32 Collection_added manuals additional_collections Identifier the-game-of-life-game-manual Identifier-ark ark:/13960/s25705m2mmd Ocr tesseract 5.3.0-6-g76ae ...

  7. The Game of Life is a cellular-automaton, zero player game, developed by John Conway in 1970. The game is played on an infinite grid of square cells, and its evolution is only determined by its initial state.

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