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  1. 29 lip 2022 · Simulations give students room to test out their knowledge and make leadership decisions through the lens of real-life situations—all in the safety of the classroom. I find they can work well in any learning environment, including remote and hybrid classes.

  2. 1 sty 2012 · By reviewing computer simulations from the vantage of research on perception and spatial learning, Lindgren and Schwartz (2009) introduced four learning effects to clarify aspects of simulation design: picture superiority, noticing, structuring, and tuning.

  3. 8 lut 2022 · This study explored tertiary students’ learning experiences with the computer simulations for science subjects. Our study shows that the pedagogical use of computer simulations is a great way for teaching science subjects including physics, chemistry, and biology.

  4. To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and ...

  5. 1 lip 2019 · With increasing numbers of mobile-device based educational simulations being used in schools, developers should spend more time ‘road testing’ their products in classrooms, to get an accurate sense of how students of the targeted age range interpret and create understanding from them.

  6. 1 gru 2017 · Simulations create a more student-centered classroom that can enhance student perceptions of autonomy, competence, connectedness, and motivation.

  7. 14 sie 2021 · Computer-based simulations or virtual labs—wherein students use interactive simulation software to conduct hands-on experiments by virtually manipulating virtual equipment and materials—have become an increasingly popular alternative to real equipment in science classrooms.

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