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14 lis 2020 · Nice game. I found it disconcerting that for my second try the angle starts at my previous try, so if my first try was too big I end up seeing mentally an angle that's 360 plus the real angle, and if my first try was too small I have to bang on the mouse twice really quickly. I would have it restart from the zero point the second time.
29 lut 2020 · Check out my new game! ... Angle of bounce can be slightly randomized. r4356th March 1, 2020, 6 ...
26 mar 2022 · Matrix is a stepmania based rhythm game made entirely within the Snap! programming language. This is another passion project of mine. I like Friday Night Funkin' and just rhythm games in general, so this was fun to make. This game will continuously be updated. There is not much to it now, but it is very good. The game includes: -A great input system -Modcharting abilities -Scroll Speeds -Hit ...
17 maj 2022 · Alright, I have an idea for a 2D top-down game that involves the player firing projectiles that can ricochet off of walls. But the walls will be sprites. I tried this block: But that seems to only work for making it ricochet in the vertical direction. So, how can I make the projectile's direction change to reflect off of both vertical and horizontal walls/sprites, especially having it ...
18 maj 2023 · The game (as opposed to the programming) looks hard! Can you do it for all level numbers? Probably not... (by the way, it's an infinite level game) Levels 1-9 are easy I reach level 16 in about 10 min (?) I will add a feature to collect some stats and the angle to resolve a level so we can redo a level on demand.
7 lut 2020 · Alright so, I got a little pong game running and everything has been going pretty smoothly apart from this 1 major flaw/glitch - the ball will suddenly start going into the paddle and start giving the player a bunch of points. If you can help me with this it would be much appreciated, If any code is needed just ask and ill oblige. Thanks!
10 mar 2022 · I've been away for while and I wanted to come back to making horror games, I've created a "3D" top down perspective engine, and I've wanted to use it for a while, I'm want to make a horror game where we need art, story, and make it to be just short enough to be playable. In the past I've made projects and given up on them, but I think if we work together cooperatively, we can do it. 3D Engine ...
8 sty 2024 · Unreal is a very pretty engine and a lot of companies use it, but that doesn't mean it should be the only choice. (even back in the first Unreal game in 1997, a lot of kids including myself, upon seeing a Personal Computer do THAT was "Unreal")(I mean, I started with Quake but, yeah) You could absolutely teach yourself how to build an engine in ...
20 sie 2024 · NSF Game Maker Awards A video game design competition for K-12 students with the theme ‘Life in 2100’ Who can enter? Students ages 5–18 who are U.S. citizens, nationals or permanent residents are eligible to enter the challenge. What kind of video games can be submitted? Video games submitted to the challenge should be inspired by the theme "Life in 2100" and align with NSF focus areas ...
12 mar 2021 · This will be necessary for my Space Chaos game, since, there is nothing called POINT TOWARD MOUSE POINTER in javascript. I have to manually do it. How do I calculate the angle of the hypotenuse, given 2 points? Remember this needs to work with the javascript canvas coordinate system