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  1. The Calamity Mod changes several details from vanilla Terraria, ranging from the order in which bosses can be fought in to which items are sold by NPCs. The changes listed here occur as long as the mod is enabled, and are not restricted to any modded difficulty modes, unless otherwise stated.

  2. 10 maj 2020 · The 1.4.4.004 (or 1.4.4.4) update added several new items, most notably Dyes and Water fountains, along with many balance and boss changes. Added Lion Heart, Relic of Deliverance, Tundra Flame Blossoms Staff, and Valkyrie Ray. Added Forbidden Circlet.

  3. No cheese. Total Attempts - A lot of (I think +850) Difficulty - Death, Legendary ModeMusic:Infernal Catharsis (Rebirth) https://youtu.be/Avp6YE7qINg?si=mA76...

  4. 10 maj 2020 · The 1.4.4.004 (or 1.4.4.4) update added several new items, most notably Dyes and Water Fountains, along with many balance and boss changes. Added Forbidden Circlet. Added Abyss Water Fountain, Astral Water Fountain, Sulphuric Water Fountain, and Sunken Water Fountain.

  5. 20 lis 2018 · The 1.4.0.001 update, also known as the Astral Expansion, overhauled the Astral Meteor into a full biome known as the Astral Infection. It also reworked Astrageldon Slime into Astrum Aureus, added two new Town NPCs, made a large amount of accessory nerfs, and added the Boss Rush event.

  6. The Calamity Mod changes several aspects and details regarding vanilla Terraria content, ranging from the order in which bosses can be fought in to which items are sold by NPCs. The Calamity Mod also changes multiple vanilla item recipes.

  7. So, I’ve just heard about the effort to port Calamity to 1.4, and I’m pretty excited! How do you guys think 1.4 weapons and balancing will play into Calamity?

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