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  1. 17 sie 2024 · The Wizard has some great options for Extended Spell like Mage Armor and summon spells. Evokers will enjoy Transmuted Spell, and basically any wizard will enjoy options like Quickened Spell and Twinned Spell. For advice on Metamagic Adept, see my Sorcerer Metamagic Breakdown.

  2. 17 sie 2024 · The Sorcerer falls into a middle ground between the Wizard and the Warlock. The Sorcerer lacks the versatility of a Wizard due to their limited number of spells known, but share many of the same capabilities and almost all of the same spells.

  3. 15 sie 2024 · The Wizard is DnD's iconic arcane spellcaster, capable of solving any problem with magic, and generally limited only by their spellbook and their spell slots.

  4. Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, brute-force mind control, and much more.

  5. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class.

  6. When you reach 20th level, you gain mastery over two powerful spells and can cast them with little effort. Choose two 3rd-level wizard spells in your spellbook as your signature spells.

  7. Sorcerers have no use for the spellbooks and ancient tomes of magic lore that wizards rely on, nor do they rely on a patron to grant their spells as warlocks do. By learning to harness and channel their own inborn magic, they can discover new and staggering ways to unleash that power.

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