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  1. 27 maj 2024 · Setting up CoreResources for VERS0. So its almost like GameMaker can't access the certain files if load/import is to be the same as the False/True at the end. This would line up with VERS0 not being able to import the ResourceBase onto my computer. I'll try some computer settings to see what works.

  2. Assets suddenly missing in game maker project. Help! Hello everyone. So I ran into an issue yesterday, I'm not sure if it was caused by running an update on the software or not but some assets are missing in the project. However, if I look through my file explorer, I can see the assets still exist in the folders, they just don't show up in the ...

  3. File Handling. At some point while creating your game it will be necessary to store information externally and be able to retrieve this information. For example, you may wish to store login details, or hi-scores, or maybe the progression of the player through your levels.

  4. 6 dni temu · GameMaker’s free Templates help you understand how a full game is put together. They’re complete games with all the programming in place, and beside each line of code there are descriptions about why it is used. Get templates within the GameMaker software by: Open the GameMaker app. Click New > Game.

  5. When using the file system functions or included files with GameMaker, it's important to know how the file system works and what things are going on behind the scenes. This section is designed to explain and clarify exactly how things are stored, where they are stored and what possible limits or workarounds there may be to this system.

  6. Hi everybody! I have a project in mind. I love writing stories so I decided making a short game could be a nice project for me to finish someday! I was wondering, if I’m a complete beginner to coding (if scratch doesn’t count 😂) how difficult would it be for me to try learn the basics of GML? What steps should I take to start learning?

  7. 18 lip 2019 · To help answer this question, we're going to give you a brief overview in this tech blog of how to export your game as a complete and playable package, and then where to distribute it to people so it can be played.

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