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  1. I don't know enough about either to know which is best for a complete beginner. Any advice would be greatly appreciated. If it helps inform your response, here are some points about what I'd like to achieve long-term: I'm very much interested in using the medium for storytelling, so my game would likely be dialogue heavy.

  2. 28 lip 2024 · Twine is an open-source tool for telling interactive, nonlinear stories. You don’t need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you're ready.

  3. 6 dni temu · Try a Game Jam. A game jam is a game development competition. Participants make a game from scratch in line with the theme of the jam and within a specified time frame. They can last for as little as 12 hours, or as long as two or more weeks. You don’t need to do it all yourself, it’s common to join a team and create together. Find a game ...

  4. 7 lip 2022 · FC’s tutorial is pretty good if you ask me. If it’s too hard, go through it again until you understand it better. I use that same dialogue system in my game (with modifications) and it works well. It’s definitely daunting at first though.

  5. 28 cze 2016 · If we follow the example of a 800x450 game, you know can already know what are the desired sizes your game can display at. (x2 - 1600x900, x3 - 2400x1350, x4 - 3200x1800, etc). By going through some simple conditions, you will determine what size it can can take.

  6. 16 cze 2023 · This resource is an expanded version of that, with a selection of free tools to make story heavy or dialogue-based games. These tools are useful for a number of genres: some are laser-focused on interactive fiction, while others are great for visual novels, dialogue-driven RPGs, adventure games, or other work where words and choosing among text ...

  7. This activity will help you learn the basics of the Game Rules system and how to apply it for more engaging game mechanics that can be used repeatedly. This unlocks more gameplay varieties and a custom player HUD.

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