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  1. 28 lip 2024 · Twine is an open-source tool for telling interactive, nonlinear stories. You don’t need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you're ready.

    • Recent Discussions

      Announcing "American Angst", a text-based survival horror...

    • Twine Forum

      Announcing "American Angst", a text-based survival horror...

    • Twine News

      Releases. Twine 2.3.0 beta 2 is ready for testing. This is...

    • Questions

      problem with map. asked Jul 28, 2019 by spirigon (120...

  2. Please do not use 1.4.1567 - although the most popular version in certain circles by a huge margin, it spots an impressive amount of issues and you are missing out on optimizations and "Fast Collision System" checkbox that were introduced around 1.4.1763.

  3. 17 sty 2024 · I am using Game Maker 1.4. I am trying to make a city-type atmosphere in my game that changes day to night and back. I want something that I can code right into an object that is always present in my main overworld map, but something that will not reset if I enter a building and reenter...

  4. Creative allows you to design games and experiences in Fortnite that can be published and shared with friends online. Recreate Fortnite with your own vision, using your rules on your own personal island.

  5. The biggest issues with GMS1.4 are probably: Most of the export options are out of date to the point that, besides desktop games (even then I'm not sure about Mac), you can't actually build anything that can be put on an app store or a console anymore.

  6. 8 lis 2020 · I'm developing a Topdown RPG game and I need the player to be able, by pressing a button, to teleport a distance in the direction of the mouse, but I haven't found any tutorials that help me with that specifically.

  7. 29 sty 2024 · Want to publish a UEFN map within the Fortnite ecosystem?? This lightning-fast tutorial will help you learn how to. In under 8 minutes, I'll take you from a blank canvas in UEFN to a live and interactive map ready for gamers around the world.

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