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8 mar 2024 · Tribes have existed before human history, though who the tribes were is a subject of debate. Certainly other tribes existed in the past and some still do, but not all of these tribes have duty to Gaia.
27 paź 2015 · 1) Get of Fenris. More than any other White Wolf game—more than almost any other RPG ever, really—Werewolf: The Apocalypse is about combat. Even the weakest werewolves are horrifying...
The Glass Walkers are one of the thirteen tribes of Garou found in Werewolf: The Apocalypse. Steeped in technology, human religion, and the ebb and flow of the city, the Glass Walkers live and die by a creed of progress.
The Fianna are one of the Tribes found in Werewolf: The Apocalypse. Strongly based on Celtic and European traditions, they are known among the Garou for their passions for the pleasure of life, their skills and ferocity in battle, and as keepers of the music, stories, and lore of the Garou. Contents. 1 History. 1.1 Early History. 1.2 Dark Ages.
Beast Courts. Wayward (5th edition) Totem. Chimera. Unknown (5th edition) The Stargazers are one of the tribes found in Werewolf: The Apocalypse. Loners by nature, they are the calmest and most introverted of the Garou, as well as the smallest of the remaining tribes.
A description of tropes appearing in Werewolf: The Apocalypse. A Storytelling Game of Savage Horror. The second tabletop roleplaying game in the classic …
The Tribes were at one time largely geographic, but time, migration, and modernity have disrupted that. The Silver Fangs are organized into aristocratic houses, and have an actual King; the Shadow Lords have a Margrave; Get of Fenris are ruled by an oligarch of Jarls.