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  1. 8 mar 2024 · A tribe is a community of werewolves, one that shares similar motives, philosophies, aspirations, or worldviews. Tribes are also spiritual because they have a Patron Spirit to whom they have a sworn loyalty to.

  2. 27 paź 2015 · 𝕏. While Lestat-loving role-playing gamers of the ‘90s were busy playing White Wolf’s Vampire: The Masquerade, gamers who craved action were busy playing Werewolf: The Apocalypse. Much like...

  3. Most spirits offer their power only to werewolves of specific auspices and/or tribes. These few will help anyone with the right personality, and they require only one dot of a conviction, so most characters can get their help if they want.

  4. 18 cze 2024 · Werewolf: The Apocalypse is a roleplaying game set in the World of Darkness, a property of Paradox Interactive. This community wiki's goal is to be a repository of Werewolf: The Apocalypse 5th Edition related knowledge, useful for both new and experienced fans.

  5. Tribes are the largest social unit of the Garou. Tribe members are often bound by bloodlines, similar totems, and lifestyles. A tribe is the "family" of a Garou, determining a werewolf's social ties, totem, and spiritual connections. A Garou is not bound to join the tribe of their ancestry; a...

  6. The Garou Nation is an alliance of twelve fictional Garou tribes in the old World of Darkness setting, as depicted in the role-playing game Werewolf: The Apocalypse. The tribes that are considered part of the Garou Nation are Black Furies, Bone Gnawers, Children of Gaia, Fianna, Get of Fenris, Glass Walkers, Red Talons, Shadow Lords, Silent ...

  7. 26 kwi 2024 · The game already includes two of the best choices (Bone Gnawer - the only tribe not going extinct, and Shadow Lords - specialists in Getting ♥♥♥♥ Done) with an outsider choice of Silver Fang (good at getting Garou working together, at least)

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