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5 gru 2019 · In an effort to explore both the environmental and human impacts of Sony’s current video game console, I decided to take one apart. Under its plastic hood, I discovered a machine that spans...
Is your example 100% made with 2D graphics or is that a 3D based game but looks like a 2D top down game? PS: But it looks great! Good work.
Splashdown is a water racing video game developed by Rainbow Studios and published by Infogrames originally for the PlayStation 2 and was later ported to the Xbox. It was released under the Atari brand name.
However, in games, there are many real time fluid flow simulations, like water pool, sea, overflow over objects, they are simulated pretty well, although not accurate, but visually good enough. And it is amazingly fast.
27 lut 2015 · In this series, I present an algorithm for calculating the most important forces acting on a boat in water. The main motivation is to develop a model which captures the major dynamic traits of boats in water, yet avoids resorting to complex and expensive fluid dynamics computation.
Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio ...
22 sty 2014 · Been playing a popular game with awesome 3D ocean waves in it, and wondering what it would take to get that into your game? The author of the Triton Ocean SDK tells you what's involved in developing a realistic 3D ocean fast enough for modern games.