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  1. To cast one of your warlock spells of 1st level or higher, you must expend a spell slot. You regain all expended Pact Magic spell slots when you finish a short or long rest. For example, when you are 5th level, you have two 3rd-level spell slots.

  2. To cast one of your warlock spells of 1st level or higher, you must expend a spell slot. You regain all expended spell slots when you finish a short or long rest. For example, when you are 5th level, you have two 3rd-level spell slots.

  3. The Warlock table shows how many spell slots you have to cast your warlock spells of 1st through 5th level. The table also shows what the level of those slots is; all of your spell slots are the same level.

  4. Gain the following traits from the Core Warlock Traits table: Hit Point Die and training with Light armor. Gain the Warlock’s level 1 features, which are listed in the Warlock Features table. See the multiclassing rules to determine your available spell slots.

  5. To cast the 1st-level spell thunderwave, you must spend one of those slots, and you cast it as a 3rd-level spell. So assuming you reach 20th level you will have 15 spells known, with 4 usable slots every short rest and all spells you cast will be cast as 5th level.

  6. The Warlock table shows how many spell slots you have to cast your warlock spells of 1st through 5th level. The table also shows what the level of those slots is; all of your spell slots are the same level.

  7. 24 lip 2019 · Warlocks are a DnD spell casting class that was introduced in DnD 3.5 and converted into a core class for DnD 5e. The warlock is a spell caster that draws its powers from an otherworldly patron, a being of great power. This power is not given freely though and the Warlock is sworn to the patron in some way.

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