Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. 15 sie 2019 · In this teacher-ready theory review, we present the connection between teaching and storytelling, highlight a variety of storytelling approaches, summarize why storytelling works as a...

    • Zaloguj sie

      In this teacher-ready theory review, we present the...

    • Help Center

      © 2008-2024 ResearchGate GmbH. All rights reserved. Terms;...

  2. 15 wrz 2020 · This work has implications for designers of educational games by classifying the different designs a Visual Novel can employ to teach-ultimately informing how to better present educational...

  3. 1 sty 2024 · Influence of Non-linear Storytelling in Video Games on Cognitive Development among Students with Learning Disabilities. January 2024. Authors: Samer Abdel-hadi. Al Ain University....

  4. This paper introduces In-Visible Island: Inclusive Storytelling Platform for Visually Impaired Children designed to support interaction between children of varying sensory abilities to participate in shared narrative experience controlled by user’s action.

  5. 8 lip 2019 · The purpose of this study is to review the literature on the role narrative can play in the experience of a learner engaging in learning games and to synthesize research on features of story that have demonstrated success in these learning environments.

  6. 5 gru 2023 · This fast-paced section of the story may capture the attention of readers. Video games have a wide range of non-linear narrative structures, from role-playing games with branching tales like "Mass Effect" (Winter, 2022) to sandbox games with emergent stories like "Minecraft" (Rahimi et al., 2023).

  7. 3 sie 2021 · Michael P. McCreery. Part of the book series: Advances in Game-Based Learning ( (AGBL)) 1523 Accesses. Abstract. All video games, by design, are oriented in the narrative. Some games exemplify a colloquial notion of narrative (e.g., MYST), while others seem less story-like (e.g., Tetris).

  1. Ludzie szukają również