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  1. 8 lip 2019 · Literature has shown that immersive learning environments such as digital educational games and simulations often incorporate storytelling elements in their designs as narrative can be an effective way of making learning more meaningful to students.

  2. 30 cze 2023 · Accessibility in serious games is a crucial aspect that should be considered throughout the design and development process. Accessibility barriers, particularly for users with visual or motor disabilities, can limit their ability to interact with games and fully enjoy the experience.

  3. 15 cze 2020 · The purpose of this systematic literature review is to explore the area of digital Game-Based Learning (GBL) for students with intellectual disabilities as a tool that enables positive impact...

  4. 23 wrz 2024 · This exploratory study investigated the impact of digital storytelling (DST) on the writing skills of primary students with dyslexia within Green's 3D socio-cultural model. It uncovered DST's potential as an inclusive and culturally responsive pedagogical approach.

  5. 9 lip 2021 · Self-advocate and researcher Ellen Jones (French & Jones, 2019) asserts that life stories have historically provided a way for people with learning disabilities to contribute to research journals, by, for example, sharing their employment stories and so creating new positive role models.

  6. 5 gru 2023 · perspectives and encounters of students grappling with learning disabilities when evaluating the ramifications of non-linear storytelling within the realm of video games.

  7. This paper introduces In-Visible Island: Inclusive Storytelling Platform for Visually Impaired Children designed to support interaction between children of varying sensory abilities to participate in shared narrative experience controlled by user’s action.