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  1. 1 sty 2015 · To begin unpacking these and other issues, we first want to emphasize how the specific beginning-middle-end structure of anecdotes, legends, lore, and other narrative forms plays an important part in education and culture. Its use in storytelling—and gamingto disseminate information is not new.

  2. 15 wrz 2020 · The resulting taxonomy consists of five key dimensions for educational design and teaching strategies within Visual Novels: 1) Teaching Through Choice, 2) Teaching Through Scripted Sequences,...

  3. 19 sie 2022 · Our study signals a need for establishing a research and education agenda on map-based visual storytelling in both cartography and data journalism.

  4. 6 kwi 2021 · Digital storytelling is used at all levels of education from early childhood to higher education. Several studies have also generated qualitative evidence that technology has beneficial effects on encoding, visual perception, creative thinking, and fine motor skills (Zomer & Kay, 2014).

  5. 2 wrz 2020 · In this article, I review considerations and techniques for approaching cartographic design as visual storytelling. Stories, like maps, are a method for documenting and explaining, for meaningfully abstracting our experiences, for communicating and sharing, and for asserting a particular worldview. I argue that visual storytelling offers an ...

  6. Videogames have, since the beginning of game studies as a discipline, been placed at a problematic cusp between games and narratives. Stories are important in videogames, especially in those such as Grand Theft Auto IV (2008), Fallout 3 (2008), and other games with a pronounced narrative intention.

  7. 1 cze 2024 · This work presents advances in visual storytelling and technology over a decade, highlighting how innovations in camera movement can contribute to deeper immersion and better narrative presentation.