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10 kwi 2021 · Using a formula called the Gerstner wave formula, making realistic-looking waves in 3D games have been really easy, and the end results are always stunning. In this resource, I will cover my module that simplifies skinned mesh waves, and you can get your water to work with just a few lines of code!
Underwater assets used:https://roblox.com/library/7573545989/Underwater-Pack?nl=true
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27 cze 2023 · Join me on discord: https://discord.gg/M7vtag3WEmLike and subscribe for more! https://twitter.com/naruvus/media
22 lut 2021 · An underwater build.Time taken: 3hrs and 2minsFollow my Twitter and Roblox account for more! @zimdley
Studio's Terrain Editor lets you generate and sculpt detailed and realistic terrain environments such as mountains, bodies of water, grass-covered hills, or a flat desert. Terrain is made up of grids of voxels which are 4×4×4 stud regions in the 3D world with a set material.
1.4M subscribers in the roblox community. A community for Roblox, the free game building platform. This community is unofficial and is not endorsed…