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  1. 10 kwi 2021 · Using a formula called the Gerstner wave formula, making realistic-looking waves in 3D games have been really easy, and the end results are always stunning. In this resource, I will cover my module that simplifies skinned mesh waves, and you can get your water to work with just a few lines of code!

  2. Underwater assets used:https://roblox.com/library/7573545989/Underwater-Pack?nl=true

  3. Studio's Terrain Editor lets you generate and sculpt detailed and realistic terrain environments such as mountains, bodies of water, grass-covered hills, or a flat desert. Terrain is made up of grids of voxels which are 4×4×4 stud regions in the 3D world with a set material.

  4. The Terrain Editor, accessible from the Home or View tab, lets you generate and manipulate environmental terrain through its Create and Edit toolsets. For detailed instructions on working with terrain, see the Terrain guide.

  5. 10 paź 2020 · I thought I’ll give out a old terrain map I created over the summer by hand without any plugins! Sadly I never really use it for anything so maybe you guys would like to use it for any of your projects you might make! Map size is about 5000 studs by 6000 studs. Map Link: • Terrain Map {FREE SHOWCASE} - Roblox. Photos of map:

  6. This experience will be using the Create and Destroy template, which can be downloaded below. Open Roblox Studio and log in. Download the template. Download Template. In Roblox Studio, in the top left, click File > Open from File and select the downloaded file.

  7. 8 maj 2019 · So, how can you make your map stand out from all others? Here’s a few simple things to think of before you even open studio: What genre is your game? - An FPS map should be very fluid with little to no “dead ends”, whereas an open-world game needs to have certain locations or spots around a large-scale map to draw players into those areas.

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