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  1. A tripwire hook is a block that emits a redstone signal when it is part of a valid tripwire circuit and it gets triggered by an entity. Tripwire hooks can be broken instantly using any tool, or without a tool.

  2. 3 sie 2024 · A tripwire hook in a valid tripwire circuit activates when certain entities (players, mobs, items, etc.) intersect the tripwire hook's tripwire line "hitbox" (but not the tripwire hook itself), and deactivates when all entities leave or are removed from the tripwire line.

  3. Zaczep na linkę (ang. Tripwire Hook) jest przedmiotem pozwalającym na zamocowanie nici do potykacza. Zaczep wysyła sygnał do podłączonego do niego przewodu czerwonego kamienia, w momencie gdy byt przekroczy naciągniętą linkę lub przerwie ją bez użycia nożyc.

  4. 4 wrz 2024 · After calculating the states of the tripwire circuit, a tripwire hook (usually on the west or south of the circuit, referred to as the active hook, the opposite hook as the passive hook) sets the passive hook, and then sets itself.

  5. 3 dni temu · A tripwire hook is activated when an entity (mob, item, etc.) crosses of falls on the hook's tripwire (but not the tripwire hook itself). The tripwire hook is always active for a multiple of 10 game ticks (5 redstone ticks, 0.5 seconds).

  6. 9 lis 2018 · To set up a tripwire, you need to place two tripwire hooks facing each other, and connect them with string. It’ll then sit there until a player walks through the string, at which point you’ll hear a “click” and the hooks will send out a redstone pulse.

  7. 0: Tripwire hook on block side facing south; 1: Tripwire hook on block side facing west; 2: Tripwire hook on block side facing north; 3: Tripwire hook on block side facing east; 0x4 If set, the tripwire hook is connected and ready to trip ("middle" position). 0x8 If set, the tripwire hook is currently activated ("down" position)

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