Search results
Skill: Skill required to use the weapon. Damage: Roll the dice indicated to determine weapon’s damage. When an Extreme success is achieved with an attack roll the damage is increased. For the purpose of determining increased damage weapons are divided into two groups: impaling and non-impaling.
Some weapons have burst or full auto capability, when using this, use the au-tomatic fire rules on pages 114–116 of the Call of Cthulhu Rulebook. Bullets in Gun: Includes standard magazine size. There may be multiple options depending on the size of magazine or drum used.
Example: Billy wins a combat round with an Extreme success; he is wielding a club (blunt weapon), and has damage bonus of 1D4. The attack inflicts 6 + 4 = 10 damage. If he had used a knife (impaling weapon) instead, the damage would be 4 + 4 + 1D4. #
Wiki for Chaosium's Call of Cthulhu Roleplaying Game. The Call of Cthulhu RPG Wiki. Rules The Mythos Settings Investigators Equipment Bestiary Store About Rules The Mythos Settings ... Ammunition & Weapons # General Equipment # Men’s Clothing. Item Price; Worsted Wool Dress Suit: $17.95: Cashmere Dress Suit:
Okay so I'm starting a new campaign, but I wanted to have more variety of weapons for my players to use instead of the basic ones in the keepers guide and investigators handbook. I was wondering if anyone has these and if their worth the 50 USD price tag? Here's the links to want I'm talking about investigators weapons guide.
Call of Cthulhu Compendium. Type to search for a spell, item, class — anything!
I'm making this video series to help myself learn Call of Cthulhu and to help others familiar with D&D broaden their RPG horizons. The video linked above covers: I would love to hear more tips from people who play both games! I think a good tip for dnd players is to not worry about money, it’s not actually something you hoard.