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  1. The Mod of Redemption adds a plethora of new weapons and equipment for all classes. Redemption also adds many difficult boss encounters and other situations in which class builds should be optimized in order to efficiently succeed.

  2. This is a guide that will show recommended weapon and equipment builds for each of the five classes at various points in the game's progression. Note that this guide will pertain only to Mod of Redemption equipment. For a list of equipment from vanilla Terraria, please refer to this guide.

  3. Mod of Redemption, the remastered version of the now discontinued Mod of Randomness, is a large-scale content mod that adds a wide variety of content into Terraria at all points of the game. This includes many challenging bosses, the mysterious Abandoned Laboratory dungeon, and much more!

  4. Mod of Redemption, the remastered version of the now discontinued Mod of Randomness, is a large-scale content mod that adds a wide variety of content into Terraria at all points of the game. This includes many challenging bosses , the new Druid class , the mysterious Abandoned Lab dungeon, and much more!

  5. Ritualist is a class added in the Mod of Redemption. As of version 0.8.0.4038, all ritualist-related items currently existing in the mod are unobtainable, due to the class being unfinished so far. The class is planned to be finished in the full 0.8 update.

  6. The Druid was a class added in the Mod of Redemption as of version 0.5. The Druid class' weapons, armor, and accessories focused on bringing out the powers of nature's creatures, from fauna to flora to spirits, dealing druidic damage in the process.

  7. Terraria has no formal player class or leveling system. However, weapons can be grouped into four distinct categories based on their damage type – melee, ranged, magic, and summoner. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from.

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