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Allows to farm mobs from: Jungle, Hallow, Mushroom, Desert, simple cavern, Ice, Corruption, Crimson, and 2 hybrid. The biome "activates" through standing on the corresponding platform and activating the platforms of biome blocks.
Walled off some areas just outside of the farm to lessen spawns while moving about. Exchanged cavern for dungeon. Mobs can spawn inside the farm if you don't teleport in. Upgrades are optional with large lever. Designed an AFK friendly teleporter system with healing station.
Reading that wiki article, it looks like mobs can spawn in a 168x94 tile area around the player, but not closer than 124x70 tiles. So, let's make those numbers mean something. Those are Width-by-Height tile values.
The basic idea of farming enemies is to find or build an area where they can be easily gathered and killed in one place. When looking for a good place for farming, wide and open areas are preferred. Examples include a large section of a Cavern, or a big room in the Dungeon.
1 mar 2022 · This farm is capable of multiple artificial biomes, and is even capable of bagging you a Rod of Discord, ...more. Today, I show you how to make that mob farm I've been making in the large...
12 lis 2015 · Key Dimensions: The distance from the player's position in the kill chamber and the edge of each spawn surface closest to the player is 62 tiles. Each spawn surface is 22 tiles long, since spawns do not occur beyond 84 tiles from the player's position. Spawn surfaces are blocked up to 48 tiles above and below the player. Farm Features:
20 lip 2024 · Today I show you how to build the ultimate mob farm in Terraria designed by Heath04 on the Terraria Forums. This farm can get you enemies from any biome in the game, and SUPER fast....