Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. Critical hits occur randomly when striking enemies. By default, each successful hit on an enemy has a 4% chance of being a "critical hit", dealing approximately double the usual damage of the weapon in use with 40% more knockback.

  2. Critical hits occur randomly when striking enemies. By default, each successful hit on an enemy has a 4% chance of being a "critical hit", dealing approximately double the usual damage of the weapon in use with 40% more knockback.

  3. The "Lucky" modifier (prefix) on your accessories gives a 4% chance of getting a critical hit. You can reforge all your accessories until you get that modifier. Then having that modifier on all 5 accessories gives you 20%.

  4. Translation: Pick a random number from 1-100. If it's less than or equal to the player's calculated rangedCrit value, it's a critical hit. In theory, if you were able to get your rangedCrit value above 100, every single hit should be critical.

  5. 28 sty 2024 · #1. The Monk and Shinobi Infiltrator armors are already good choices for whip-centric builds, so I recommend leaning into that by giving both of them a boost to whip critical strike chance. The exact values would match the existing melee values: +15% from Monk Pants. +5% from Shinobi Infiltrator Torso. +20% from Shinobi Infiltrator Pants.

  6. total boost to crit chance. When monster defense is 0, then it is always better to have equal boosts to damage and crit chance. However, as monster defense increases (and weapon damage remains the same), then to maximize DPS you need to have a bigger boost to damage than to crit chance.

  7. The Rage Potion is a buff potion which grants the Rage buff when consumed. The buff increases a player's critical strike chance by 10%.

  1. Ludzie szukają również