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Technique 1/Type 1 [T1] combat is a type of textual combat designed with logic, precision and detail in mind. It’s a turn-based style, allowing every player involved equal time and space to post their character’s move. There are four types of ‘turn’ that a player can make in a T1 fight: Prep, Attack, Defense and Connection.
By offering a wealth of information about the roleplay fighting world, players can have a better understanding of what to expect and increase their chances of engaging in fulfilling combat by preparing and familiarizing themselves with the dynamics of different T1 Fighting styles.
T1 is probably the hardest way to role-play if you are not good at being descriptive. T1 is turn-based, so you have to wait for your opponent to finish typing his/her attack. It is also paragraph fighting. In a T1 match, your opponent can strike you. You have the ability to reverse the attack or take the hit and come back with one of your own.
This Ruleset is intended to represent what turn-based logic was remembered as. This rule set has been approved and seen by some of the most seasoned players in the art of T1 fighting, tracing back to AOL, AIM, etc.
Tier 1 or T-1 Combat system is a turn-based combat system that is most widely accepted and utilized in the Roleplay Combat community. It revolves around both the abilities of your character as well as your own combat proficiency, strategy, and knowledge of realism.
Just like traditional Roleplay or regular Roleplaying games, players take turns initiating various actions in T1 Fighting. These actions mainly revolve around scenarios depicting entrances, preparations, attacks and defenses, or counterattacks in the narration of a fight.
19 sie 2016 · T1 is turn-based, so you have to wait for your opponent to finish typing his/her attack. In a T1 match, your opponent can strike you. You have the ability to reverse the attack or take the hit and come back with one of your own. In T1, you can only type one attack each paragraph.