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  1. RPF is a T1 style dedicated to competitive play and emphasizes on the nature of systematic combat. ... TBL (Turn-Based Logic) TBL is a T1 style the emphasizes on the usage or turns to determine actions Players can make. T1 Fighting Rules and Regulations. Everything Players need to know before playing ... history and teaches of Roleplay Fighting ...

  2. Just like traditional Roleplay or regular Roleplaying games, players take turns initiating various actions in T1 Fighting. These actions mainly revolve around scenarios depicting entrances, preparations, attacks and defenses, or counterattacks in the narration of a fight.

  3. By offering a wealth of information about the roleplay fighting world, players can have a better understanding of what to expect and increase their chances of engaging in fulfilling combat by preparing and familiarizing themselves with the dynamics of different T1 Fighting styles.

  4. Technique 1/Type 1 [T1] combat is a type of textual combat designed with logic, precision and detail in mind. It’s a turn-based style, allowing every player involved equal time and space to post their character’s move. There are four types of ‘turn’ that a player can make in a T1 fight: Prep, Attack, Defense and Connection.

  5. T1 is turn-based, so you have to wait for your opponent to finish typing his/her attack. It is also paragraph fighting. In a T1 match, your opponent can strike you. You have the ability to reverse the attack or take the hit and come back with one of your own. In T1, you can only type one attack each paragraph.

  6. In forum roleplaying, “T1” or “paragraph-based” fighting style is used most often. It is one of two fighting styles covered in the Roleplay Fight Guide. The other styles are more technical, under-documented, etc. If you’re really interested, see this forum topic for further information.

  7. Tier 1 or T-1 Combat system is a turn-based combat system that is most widely accepted and utilized in the Roleplay Combat community. It revolves around both the abilities of your character as well as your own combat proficiency, strategy, and knowledge of realism.

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