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  1. A program for generating Minecraft maps from real world data. I used the great ergor/mcworld project ( https://github.com/ergor/mcworld ) as a starting point. It was very helpful to get started but uses GeoTIFF format which is quite seldom available.

  2. FMEs support for the Minecraft format and over 350 other data sources allows you to convert and load practically any data into your Minecraft world for use however you need. For example, build interactive 3D environments from GIS and CAD data that you can subsequently share with your audience.

  3. 30 sie 2022 · Naturally, I wanted to make a map styled as a Minecraft world. Follow along with the steps below, just don’t blame me if you begin having dreams of creepers, wardens, zombies, skeletons, endermen, witches, spiders, blazes, llamas… Find a great spawn point. I used the World Imagery to find a location.

  4. Step 1: Load Google Earth, with the plugin you just downloaded. It divides the world into a grid of available data. This data is collected via a satellite using radar, and is accurate to about 10 meters (i think). Step 2: Locate the area you wish to import, and take note of the label of the 'chunk' it is in (eg. srtm_63_18).

  5. Minecraft Geological Survey - Tools for mapping and analyzing Minecraft maps - fechan/MCGS.

  6. The map: https://www.planetminecraft.com/project/europe-1-90/ A server with the map that will be re-opening soon: https://www.planetminecraft.com/server/magna-terra-minecraft-geopolitics-largest-map-of-earth/

  7. The script for generating the worlds uses PIL to load the TIFF bitmaps into memory, and pymclevel to generate a Minecraft worlds, one block at a time. It's run successfully on both Mac OS X and Linux.

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