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28 maj 2019 · Steelskin is a new defensive skill which is available very early in the game. It instantly hardens your skin, granting a damage barrier that absorbs 70% of all damage taken. It has a maximum amount of damage that it can absorb, which increases as the gem levels.
13 paź 2024 · Steelskin is a guard skill that grants the user a buff that absorbs incoming hits and grants immunity to bleeding for a short period of time. Contents. 1 Skill functions and interactions. 1.1 All Guard skills. 2 Gem level progression. 3 Item acquisition. 3.1 Recipes. 3.2 Quest reward. 3.3 Vendor reward. 4 Ruthless mode.
You can use minor pantheon instead, but i opt to use it and steelskin to get bleed and corrupted blood immune. For your guard skills both steelskin and immortal call is both good and it depends on your preferences.
Steelskin. Assassin's Mark 63%. Frost Blades of Katabasis 36%. Flicker Strike 21%. Cyclone of Tumult 10%. Vaal Lightning Strike 8%. Lightning Strike 8%. Phase Run 7%. Leap Slam 6%. ... 12% increased Mana Reservation Efficiency of Skills 25%. 10% reduced Mana Cost of Skills 21% +1% Chance to Block Spell Damage per 5% Chance to Block Attack ...
The "Req lvl" is the level required for Steelskin, whereas "Supported lvl" is the level that CWDT can cast at its current gem level. The green colors is where Steelskin and CWDT Match in Required and Supported, and where one would correctly assume the best Dmg/Shield to be.
13 paź 2024 · Guards are active skills that provide short term survivability to characters. Guards are all instant spells. All guard skills share a cooldown - no guard skill can be cast or triggered while any others are on cooldown. Additionally, guard skill cooldowns do not begin until the guard skill has finished.
As part of changes to make early game combat more active, we're introducing the new Steelskin skill, and are changing Molten Shell and Immortal Call. So probably not intended to be that used by the top 0.01% of players that clear t16 maps in two minutes.