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you need to take 5.2k damage, with a char that have over 5.2k life can use it to mitegate 3.6k further damage. Steelskin also have its inate cooldown of 3 seconds, and if you can get back over 5.2k life you should be able to proc it again.
28 maj 2019 · Steelskin is a new defensive skill which is available very early in the game. It instantly hardens your skin, granting a damage barrier that absorbs 70% of all damage taken. It has a maximum amount of damage that it can absorb, which increases as the gem levels.
13 paź 2024 · Steelskin is a guard skill that grants the user a buff that absorbs incoming hits and grants immunity to bleeding for a short period of time. Contents. 1 Skill functions and interactions. 1.1 All Guard skills. 2 Gem level progression. 3 Item acquisition. 3.1 Recipes. 3.2 Quest reward. 3.3 Vendor reward. 4 Ruthless mode.
The "Req lvl" is the level required for Steelskin, whereas "Supported lvl" is the level that CWDT can cast at its current gem level. The green colors is where Steelskin and CWDT Match in Required and Supported, and where one would correctly assume the best Dmg/Shield to be.
70% of Damage from Hits is taken from the Buff before Life or Energy Shield Buff can take 2403 Damage
I'm to the game back after quite a while and don't understand how Steelskin really works. Everytime I cast it, an icon appears for over a second and then nothing happens. How do I know it's working? How long does it last? I'm on Series X. Thanks in advance.
As part of changes to make early game combat more active, we're introducing the new Steelskin skill, and are changing Molten Shell and Immortal Call....