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  1. The "Req lvl" is the level required for Steelskin, whereas "Supported lvl" is the level that CWDT can cast at its current gem level. The green colors is where Steelskin and CWDT Match in Required and Supported, and where one would correctly assume the best Dmg/Shield to be.

  2. 14 sty 2024 · Guard skills such as Immortal Call, Steelskin, Molten Shell, Arcane Cloak, Frost Shield. Only one guard skill should be used in all CWDT setups, as they share their cooldown. More Duration Support can be used to increase the duration. Withering Step for Elusive and Phasing.

  3. Now, if you hover over the molten shell that is linked to that CWDT, it will also say that. If the one on the molten shell gem is LOWER or EQUAL to the one on the CWDT gem, it will be automatically cast after taking enough dmg.

  4. 25 wrz 2019 · Molten Shell: use it with characters with decent/good armor base, as it bases the damage absorved on 20% of your Armor value. Reflects upto 3000% of damage taken, nice against packs. If you have 29k armour (not hard to achieve), it will absorve up to 5800 damage, and if it is a lvl 10 MS, reflects 920% of that, that would be a 53k explosion.

  5. Enough armor that molten shell is maybe 30% stronger in raw numbers than steelskin. The reason you care about it being even stronger than steelskin is that with its shorter cool down, steelskin is way better than molten shell if you're only getting the same amount of absorbed damage.

  6. Steelskin is a Guard utility skill that blocks an amount of damage. Once depleted, the damage will go through to you. Guard skills do not benefit much from support gems, and Steelskin can be used well without supports. Automatically cast Steelskin after taking damage.

  7. www.poewiki.net › wiki › SteelskinSteelskin | PoE Wiki

    13 paź 2024 · Steelskin Spell, Duration, Guard. Level: (1-20) Cost: (4-16) Mana. Cooldown Time: 3.00 sec. Can Store 1 Use (s) Cast Time: Instant Requires Level 4 Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.

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