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  1. The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared: Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp.

  2. srd.dndtools.org › srd › classesSRD - Archmage

    Requirements. To qualify to become an archmage, a character must fulfill all the following criteria. Skills: Knowledge (arcana) 15 ranks, Spellcraft 15 ranks. Feats: Skill Focus (Spellcraft), Spell Focus in two schools of magic. Spells: Ability to cast 7th-level arcane spells, knowledge of 5th-level or higher spells from at least five schools.

  3. The archmage is a 20th-level wizard. His spellcasting ability is Intelligence (spell save DC 19, +11 to hit with spell attacks). He has the following wizard spells prepared: Cantrips (at will): dancing lights, fire bolt, message, prestidigitation, ray of frost.

  4. www.5esrd.com › gamemastering › monsters-foesArchmage - 5th Edition SRD

    Special Traits. Magic Resistance: The archmage has advantage on saving throws against spells and other magical effects. Spellcasting: The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks).

  5. The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared:

  6. The archmage is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared:

  7. The archmage is an 18th-level spellcaster. Their spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared: Cantrips (at will): filch†, fire bolt, light, prestidigitation, shocking grasp

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