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Learn how to play a sorcerer in D&D 5e, a magical class that carries a birthright or an influence from unknown forces. Find out your spell slots, cantrips, spells known, features, and sorcerous origin.
This sorcerer spell list includes optional spells available from Tasha's Cauldron of Everything. For the sorcerer spell list without optional spells, see Core Sorcerer Spell List.
As an Aberrant Mind sorcerer, you decide how you acquired your powers. Were you born with them? Or did an event later in life leave you shining with psionic awareness? Consult the Aberrant Origins table for a possible origin of your power. You were exposed to the Far Realm's warping influence.
Sorcerer Spells Cantrips • Acid Splash • Blade Ward • Booming Blade • Chill Touch • Control Flames • Create Bonfire • Dancing Lights ... Powered by Wikidot.com. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License
As a sorcerer, you gain the following class features. Hit Points • Hit Dice: 1d6 per sorcerer level • Hit Points at 1st Level: 6 + your Constitution score • Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per sorcerer level after 1st. Proficiencies
Learn about the sorcerer class in D&D 5e, a magical birthright that chooses the sorcerer. Find out the hit points, proficiencies, spellcasting, and sorcerous origin features of this class, as well as the spells you can learn and cast.
Gnostic Soul: trascendent spellcaster.