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  1. A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list. He can cast any spell he knows without preparing it ahead of time, the way a wizard or a cleric must (see below). To learn or cast a spell, a sorcerer must have a Charisma score equal to at least 10 + the spell level.

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  2. srd.dndtools.org › srd › classesSRD - Sorcerer

    Sorcerer planar substitution levels have the class skills of the standard sorcerer class plus Knowledge (the planes) (Int). Skill Points at Each Level: 2 + Int modifier. Table: Sorcerer Planar Substitution Levels

  3. To learn or cast a spell, a sorcerer must have a Charisma score equal to at least 10 + the spell level (Cha 10 for 0-level spells, Cha 11 for 1st-level spells, and so forth). The Difficulty Class for a saving throw against a sorcerer's spell is 10 + the spell level + the sorcerer's Charisma modifier.

  4. Character Sheet - Sorcerer v3.5 - Free download as PDF File (.pdf), Text File (.txt) or read online for free.

  5. dndsrd.net › sorcererSRD - Sorcerer

    Skill Points at 1st Level: (2 + Int modifier) x 4. Skill Points at Each Additional Level: 2 + Int modifier. Table: The Sorcerer. Table: Sorcerer Spells Known. All of the following are class features of the sorcerer. Weapon and Armor Proficiency: Sorcerers are proficient with all simple weapons.

  6. srd.dndtools.org › srd › classesSRD - PC Classes

    Determine character statistics. This includes base attack bonus, save bonuses, spells, abilities, feats, hit points (maximum hp at 1st level and rolled hp for each level afterward).

  7. www.35srd.com › players › classesSorcerer – 3.5e SRD

    A sorcerer casts arcane spells which are drawn primarily from the sorcerer/wizard spell list. He can cast any spell he knows without preparing it ahead of time, the way a wizard or a cleric must (see below). To learn or cast a spell, a sorcerer must have a Charisma score equal to at least 10 + the spell level.

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