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  1. sm64--js.glitch.me › startSM64-JS | Play

    Click to Start! SM64-JS | Made by Chase Wicklund on replit! (@jscraft)

  2. Super Mario 64 ported to JavaScript and WebAssembly via Emscripten. - SevenworksDev/SM64-JS

  3. Super Mario 64 is a 3D platformer game released for the Nintendo 64 in 1996 for Japan and North America and in 1997 for Europe and Australia. This game was one of two (three in Japan) launch titles for the Nintendo 64, along with Pilotwings 64, which helped drive initial sales of the console. Since its release, Super Mario 64 has been widely ...

  4. SM64 Colour Code Generator. Saved Colours. How to use your code: Project64. Open the Cheats menu from the top menu bar at System >> Cheats. Click the arrow on the right hand side to open the cheat creation section. Paste your code into the box labeled "address," and give a name for the code in the "Name" box.

  5. Play with Keyboard. Playing with a Keyboard is the easiest to set up but if you want the real deal then try using a Physical Nintendo 64 Controller. Arrow Keys = Move. X Key = Jump, Read Dialouge, Select Option. C Key = Grab, Throw, Punch. W, A, S, D = Camera Controls.

  6. sm64jsarchive.github.io › sm64jsarchivesm64js - GitHub Pages

    Super Mario 64 - Javascript Port. This project is currently still being developed. This page may be live from time to time for testing, but there may be glitches and performance issues. The server will go down and restart at random times without warning.

  7. A: Kinda. The code for the ROM is from @n64decomp on GitHub and then the player was built using Emscripten. You expect me to write the SM64 Game along with thousands of lines of code from scratch? No. Q: How do I play? A: Read the controls page. You play it the way you play it on a Nintendo 64.

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