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Werewolf packs have a hierarchy with an alpha or a den mother at the helm. Werewolves tend to have a respect for the pack hierarchy, and may be compliant with aggressors if their leader is held hostage. Werewolf packs are notoriously territorial, often engaging in bloody conflicts over land.
Yes just the other day I had a different idea for a mod which would add several shrines to Hircine which could be activated after you became a werewolf in the Companion's quest line or after completing Ill Met by Moonlight.
20 paź 2022 · Living as a beggar in the streets of Windhelm, an Argonian finds himself in the possession of Namira's ring, becoming her champion. With Namira's blessings, the Argonian can inflict any...
24 sty 2021 · Manbeast is a complete overhaul of Skyrim’s Werewolf system designed to balance existing Werewolf mechanics and add powerful new lycanthropic abilities to the game.
22 lip 2014 · Mods used:Grey Iron Dragonscale Armor mod: http://skyrim.nexusmods.com/mods/1084Dragonborn Werewolf Replacer (were-dragon): http://steamcommunity.com/sharedf...
18 lip 2022 · Brighter, more beautiful, natural TEETH Colors - for all NPCs and player-characters! :D (+ nicer, healthy tongue/mouth colors) for ALL default Skyrim-RACES (including WEREWOLFS and VAMPIRES.
Being a werewolf in beast form sets your base unarmed damage to 20 (meaning Khajiit actually lose damage, since they lose their Claws trait, dropping from 22 to 20, and Argonians gain less benefit than other races) and grants the werewolf additional bonuses to unarmed combat damage depending on character level, from 0 at level 10 or less to 60 ...