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  1. 16 sie 2021 · This is a WIP project. The goal of this mod is to try to get around a problem due to a limitation of the game engine. The problem is that the game follows these rules about lights: no more than 6 lights for each mesh. no more than 4 shadowcasting lights for each cell.

  2. 13 kwi 2020 · As of version 0.4.11 SkyrimPrefs.ini display mode settings will be used if 'Fullscreen' or 'Borderless' is commented out in SSEDisplayTweaks.ini. Currently the default configuration still overrides the display mode, defaulting to borderless fullscreen.

  3. 20 wrz 2022 · Screen flickering problems while playing games on a Windows PC can be caused by faulty display drivers, low refresh rate or damaged cables.

  4. 22 maj 2024 · Additionally, there should be settings in Windows and/or Nvidia Control tool to individually select for each program whether to use normal graphics or the GPU accelerator (i.e. Nvidia game driver). IMPO, normal desktop apps (text based) don't need any graphics acceleration.

  5. 31 paź 2016 · The problem seems to stem from SkyrimSE wanting to run on your Intel card, rather than your Nvidia processor. There are two ways to get around this, try FIX#1, and if it dosnt seem to match up to what you are seeing, try FIX#2 (a little bit longer, but has the same results.)

  6. This fixed it! I primarily had flickering on the upper 1/3 of the screen once every few minutes but only under light load, especially with FireFox. Glad I didn't start RMA'ing things. RTX 3080 FE, LG 34GP83A-B @ 144Hz, KabelDirekt 6' 1.4 certified DP cable. Driver 496.76 on fully patched Windows 11.

  7. Restart (probably unnecessary) and start up Skyrim SE. This completely fixed the flickering textures for me. Not only that, but SSE now takes about 20 seconds to start up rather than nearly 2 minutes, and load screens are way faster for me.

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