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This lever is located in a building on the west side of East Ardougne. It will teleport players deep within the Wilderness , on an isle near the Mage Arena (known as the Deserted Keep ) in which a knife or a slashing weapon can be used to cut through some spider webs.
- Ardougne
Ardougne (Jagex: /ɑːrˈdɔɪn/ ( listen) arr-DOYN[1]) is the...
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Pages in category "Scenery" The following 200 pages are in...
- Kragen
Kragen. Kragen is the farmer of the allotment patch found at...
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Aemad's Adventuring Supplies is a general store in East...
- Ardougne
Ardougne. Edgeville. A lever can be found in either the west section of East Ardougne or south of Edgeville. Pulling them will teleport the user to the Deserted Keep, deep in the Wilderness, where another lever is located.
A 2024 Ironman/HCIM starter guide by DunkingOreos. Original guide can be found here. YouTube playlist of the guide here.
Auras increase a player's chance of thieving successfully by 3% to 15% while activated, depending on aura tier. Auras effects last for one hour after they are activated. Players may use 5 or 10 vis wax to extend a five-finger discount aura's activation time by 50% or 100% (costing 116,390 coins or 232,780 coins).
Travel to Ardougne Pull the Edgeville lever to teleport you into the Wilderness. Pull the Wilderness lever to teleport you to Ardougne Castle. 35: Activate the Ardougne lodestone. N/A: 36 Monk's Friend (Quick Guide) When you cut a log to fix the cart, cut another, light it, and pick up the ash when the fire burns out (Underworld Tasks).
11 kwi 2021 · Teleport to the Wilderness using the lever in Ardougne. The Lever is located south of the Ardougne Rat Pits , just before the gates to West Ardougne . Pull the Lever and then pull it again to return back to safety.
16 maj 2019 · Wilderness Lever: In a building attached to the wall where East and West Ardougne unite, is a lever. This lever is not for the faint of heart as it will transport you to the Deserted Keep deep in the wilderness. This lever is most often used by Penguin hunters and PKers whom wait at the Keep, ready to ambush the unsuspecting.