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You must follow fear RP when fear RP applies. This means that your character must fear for their life if they are in immediate danger. This includes: If you are being held up at gunpoint you cannot punch your way out of it like you’re Jason Bourne.
- Powergaming
Powergaming - FearRP - Superior Life Gaming
- Safe Zones
Do not create/do criminal roleplay (Includes but is not...
- Metagaming
Gathering in character information throughout of character...
- Chat Spam
This includes 911 calls or any other in-game text functions....
- New Life Rule
If you die or are pronounced dead by Fire/EMS you are to...
- Vehicle Deathmatch
Using a vehicle to kill/hurt another player or damage their...
- Combat Logging
Combat Logging - FearRP - Superior Life Gaming
- Out-Of-Character
Talking in voice chat, game text chat using /ooc, /looc,...
- Powergaming
Vecina vas zna RP Pravila, ali evo za novajlije. Mozete nauciti RP Pravila, uz njih i primere. Krenimo!
7 lis 2020 · DreamWorld je GTA V RP server koji je fokusiran na Roleplay glasom / tekstom. Na DreamWorldu se promovise kvalitetan Roleplay i želimo da se članovi zajednice zabavljaju Roleplay-anjem, stvarajući zanimljive likove i razvijajući jedinstvene priče.
Fear RP All characters must operate with some level of fear for their lives . While your characters may not truly die, they must act as if their character is subject to fear due to the possibility of being injured or losing their life.
15 kwi 2018 · FearRP - Szanowanie swojego życia jak i życia innych. OOC (Out Of Character) - Czyli rzeczy nie zwiazane z światem gry. IC (In Character) - Rzeczy związane ze światem gry.
18 cze 2012 · Mostly, FearRP is when your character encounters a high-ranked unit (02, 01, EpU, OfC, DvL, SeC, CmD.) or the OTA (Overwatch Trans-human Arm)... or just a gun to the forehead. How do I do FearRP? FearRP is simple but rough at times and is alittle bit time-consuming.
1 wrz 2022 · What is FearRP: FearRP is when your character is threatened with a weapon or a tazer. When threatened by a weapon (meaning the weapon is pointed at you or is reasonably close to cause danger - such as in the same room or near you, where the person can obviously shoot within two seconds), your character is to obey the armed person.