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Rogues are human monsters that can also be pickpocketed, with level 32 Thieving. Pickpocketing a rogue grants 36.5 Thieving experience. It is the only pickpocketing target found exclusively in the Wilderness.
Rogue equipment is set of skilling equipment obtained from a rogue's equipment crate, which are obtained from successfully opening the safes at the end of the Rogues' Den minigame. As they are untradeable, the set effectively requires level 50 Agility and Thieving to wear.
Rogue has yellow skin, a dark purple torso and lighter purple pants. When playing as a Rogue you start with: 5 speed, +20% crit chance, the ability to randomly hide in the shadows (lose agro) and a Rogue's Dagger which gives an additional 20% crit chance when held. Accounting for the 5% base crit chance the Rogue has a 45% crit chance on-spawn ...
In the game you can find three types of "weapons". Melee weapons. Range weapons. Healing. The melee weapons are divide in three categories. The first one is the daggers, the second is the swords and the last is the shields. The Range weapons only have one type, it's the slingers.
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Rogues are human monsters that can also be pickpocketed, with level 32 Thieving. Pickpocketing a rogue grants 36.5 Thieving experience. It is the only pickpocketing target found exclusively in the Wilderness.
The rogue kit can be obtained as a reward from the Rogues' Den minigame. When used, it can be made into a chisel, rope, tinderbox, or spade. Once used, it cannot be changed back.