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4 kwi 2022 · Try to put the viewport background transparency to 1.
12 paź 2019 · When playing EgoMoose’s Teleportation portal demo, I noticed that if your camera is really close to the portal, it looks as if you were playing an old, pixelated game, and so was born the idea for RFOTH. To achieve this…
3 paź 2017 · It’s basically taking any meshpart that’s been UV mapped in the 3D authoring software, attaching the new-ish SurfaceAppearance object to it, setting it’s ColorMap field to the desired texture, then setting the AlphaMode property to Transparency.
Select this block part, then in the Properties window, Set Name to VFX_Flare. Set Transparency to 1 so the part is invisible. Enable Anchored so the physics system doesn't move the part when the experience starts. Add an attachment to this part. In the Explorer window, hover over the block part and click the ⊕ button.
This guide provides instructions on setting up your mesh objects to use PBR texture maps, and describes common use-cases and best practices for Roblox's supported PBR texture maps. When creating your own surfaces, see Material References for common material values, image comparisons and clothing examples.
The graphics start to fuzz every time I join a game, making it hard to see small writing on pictures. I've seen this multiple times on my PC; whilst my Roblox Studio and mobile apps don't blur, my PC's Roblox app blurs horribly.
Change the texture or decal Transparency property to a value between the default of 0 (fully visible) and 1 (invisible). For a texture, set its scale and offset . Texture image