Yahoo Poland Wyszukiwanie w Internecie

Search results

  1. 24 sie 2023 · Cooldown is a (very) simple module intended to help with code organization and managing debounce. It works by keeping a cache of timestamps attached to identifying strings.

  2. 24 sie 2023 · Simple non-yielding Roblox module for managing time between actions. Similar to a Maid, Cooldown intends to streamline development by keeping your debounce and cooldown management in one place. How do I use this module?

  3. In this video, I show you how to make cooldowns using debounce in your games. This is useful for many things such as tools and part touches.

  4. How to make Cooldowns for Abiltiies/Skills in Roblox! (Roblox Studio Scripting Tutorial 2023) No Cap: Studio. 12.2K subscribers. Subscribed. 99. 4.8K views 10 months ago. Don't forget to leave...

  5. 16 sty 2023 · UntilTimeOver.Value = os.time() + 30*60 -- + 30 minutes. So basically you add the time to it. Now when the player leaves you want to save it, then make sure the boost is still valid with: os.time() < UntilTimeOver.Value. That’s how you are able to do it. 3 Likes.

  6. In ServerScriptService, add a script called PickupManager. In this script, declare a constant called MAX_HEALTH with the value 100. Create a function called onTouchHealthPickup with parameters for the other part that touched the pickup and the pickup itself. local MAX_HEALTH = 100. local function onTouchHealthPickup(otherPart, healthPickup) end.

  7. 18 mar 2023 · I currently have a system that uses CAS (Context Action Service) and implementing a way to create and manage cooldowns has been a problem. The issue is, whenever i try and use a solution (Coroutine, RemoteEvents, tick (), ….

  1. Ludzie szukają również