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  1. 14 lip 2021 · When you anchor the character the Humanoid Running state is correctly exiting the internal state step function early, and not doing anything to move the character.

  2. Humanoid:GetState. Enum.HumanoidStateType. Write Parallel. This function returns the humanoid's current Enum.HumanoidStateType, describing the activity the Humanoid is currently doing, such as jumping or swimming.

  3. HumanoidStateType. Identifies, reads and sets the physics control state of a Humanoid. Humanoid:GetState () and Humanoid:ChangeState () methods, as well as the Humanoid.StateChanged event currently use this Enum.

  4. Humanoid.StateChanged. This event fires when the state of the Humanoid is changed. As there is no "idle" humanoid state, you should instead use the Humanoid.Running event or listen to the RootPart part's Velocity to work out when the Humanoid is standing still.

  5. The GetStateEnabled function returns whether a Enum.HumanoidStateType is enabled for the Humanoid. The humanoid state describes the activity the humanoid is currently doing. When a particular Enum.HumanoidStateType is disabled, the humanoid can never enter that state.

  6. 3 gru 2022 · The error message attempt to index nil with 'someOtherName' tells you that your doing one of the following operations: someName.someOtherName someName:SomeOtherName() someName["SomeOtherName"] where someName is a nil value.

  7. progameguides.com › roblox › how-to-fix-error-code-0-in-robloxHow to fix Error Code 0 in Roblox

    10 lis 2023 · One of these codes is Error Code 0, which is somewhat of a random error where Roblox fails to process authentication properly. This guide will help you fix Error Code 0 in Roblox should you encounter it during your playtime.

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