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31 mar 2018 · Hey guys, I’m writing a piece of code that’s supposed to feel like shift lock, but let the player still have full range of motion (turning, etc.) Basically, I want the camera to always be on the right of the player. It…
- How to Offset Player's Camera - Scripting Support - Roblox
Here is a basic script to offset the players camera. local...
- How to set Camera Offset - Scripting Support - Developer Forum - Roblox
How to offset the camera in this script? local plr =...
- How to Offset Player's Camera - Scripting Support - Roblox
The CameraOffset property specifies an offset to the camera's subject position when its Camera.CameraSubject is set to this Humanoid. The offset is applied in object-space, relative to the orientation of the Humanoid's HumanoidRootPart.
19 mar 2024 · Here is a basic script to offset the players camera. local Player = game.Players.LocalPlayer local offsetX = 10 local offsetY = 10 Player:CameraOffset + Instance:NewBlockMotion(Vector3.new(offsetX,offsetY,0)) --replace offsetX and offsetY with desired values. This will offset the camera by 10 studs on the X and Y axis respectively
30 wrz 2024 · Offset Camera is used to offset the camera from its focus which is desirable for Vehicle cameras, Over-The-Shoulder cameras, and some First-Person cameras. It was designed with gun systems in mind, but made to support a variety of use-cases on all platforms and avatar types.
29 sie 2024 · here’s code for camera head lock. local player = game.Players.LocalPlayer. local char = player.Character or player.CharacterAdded:Wait() repeat wait() . until player and char. wait(1) local Humanoid = char:WaitForChild("Humanoid") local Head = char:WaitForChild("Head") local RootPart = char:WaitForChild("HumanoidRootPart")
26 kwi 2022 · How to offset the camera in this script? local plr = game:GetService("Players").LocalPlayer local mouse = plr:GetMouse() local char = plr.Character or plr.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") ----- local rotation = char:WaitForChild("HumanoidRootPart"):WaitForChild("BodyGyro") --Create a new body gyro. --rotation.P ...
12 maj 2024 · I already have an offset variable that sets the offset I want to the camera with a Vector3. Here’s the custom camera script (ismonster1 will equal true during this):