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  1. 31 mar 2018 · Hey guys, I’m writing a piece of code that’s supposed to feel like shift lock, but let the player still have full range of motion (turning, etc.) Basically, I want the camera to always be on the right of the player. It…

  2. The CameraOffset property specifies an offset to the camera's subject position when its Camera.CameraSubject is set to this Humanoid. The offset is applied in object-space, relative to the orientation of the Humanoid's HumanoidRootPart.

  3. 26 kwi 2022 · I have a script that forces custom shiftlock. It works perfectly fine. But i can’t seem to figure out how to offset the camera. I want it to be a bit above and to the right of player’s shoulder (The game is 3-rd person) ….

  4. 30 wrz 2024 · Flexibility Offset Camera is used to offset the camera from its focus which is desirable for Vehicle cameras, Over-The-Shoulder cameras, and some First-Person cameras. It was designed with gun systems in mind, but made to support a variety of use-cases on all platforms and avatar types.

  5. 19 mar 2024 · Here is a basic script to offset the players camera. local Player = game.Players.LocalPlayer local offsetX = 10 local offsetY = 10 Player:CameraOffset + Instance:NewBlockMotion(Vector3.new(offsetX,offsetY,0)) --replace offsetX and offsetY with desired values. This will offset the camera by 10 studs on the X and Y axis respectively

  6. 12 maj 2024 · I already have an offset variable that sets the offset I want to the camera with a Vector3. Here’s the custom camera script (ismonster1 will equal true during this):

  7. You can override Roblox's default camera scripts by setting its CameraType to Scriptable and then, most commonly, control the camera through the following properties. Explains how to configure an experience's camera settings.

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