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The Traveling Merchant in Terraria is a unique NPC vendor who randomly visits the player's town for one day. Unlike other NPCs, his inventory is randomized and different every visit, selling a varying number of items. He also requires at least 2 other NPCs to be present in order for him to spawn.
The Traveling Merchant is a unique NPC vendor who randomly visits the player's town for one day. His inventory is randomized and different every visit, selling approximately 4–10 different items listed below. In order for the Traveling Merchant to spawn, at least 2 other NPCs must already be present.
The Traveling Merchant is an NPC who spawns randomly for one day. He will not move into a house during this time period and will not show up in the list of NPCs. He will only spawn when there are at least two NPCs in the world.
Required Conditions for the Traveling Merchant in Terraria Unlike other NPCs, the Traveling Merchant does not require a house to spawn. Instead, the Traveling Merchant will randomly visit the...
For the NPC that occasionally visits temporarily with a random inventory, see Traveling Merchant. For the Underground skeleton-like NPC, see Skeleton Merchant. The Merchant is an NPC vendor who will move in once the following conditions have been met: There is an available vacant house. total between them in their inventories.
For the NPC that occasionally visits temporarily with a random inventory, see Traveling Merchant. For the Underground skeleton-like NPC, see Skeleton Merchant . For the Old Chinese version -exclusive NPC, see Star Merchant .
Starting at 4:30AM and going until noon, there's a random chance each game tick for the Travelling Merchant to spawn, a 1 in 108,000 chance. If that seems wildly unfair, consider that there are 1,260,000 game ticks in that time period, so there's a large number of really small chances for him to appear in the first 7 and a half hours of the day.