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13 maj 2009 · 1. Open your Paint program. 2. On Paint, go to Image -> Attributes and set the width and height to 24 x 24 Pixels. 3. Zoom in to enlarge the file. This will be easier for you to work on. 4. Use the pencil tool to draw the base of your emblem. For this guide, I'm going to make a very simple cross.
- Making Guild Emblems
If your image is like mine (with white areas) and you want...
- Making Guild Emblems
1 wrz 2008 · Log into the Ragnarok Online game and open the Guild menu (Alt+G) and click on the `EDIT` button. If you have done all the steps correctly, the name of your Guild Emblem file should be available in the Drop-Down Menu, select it and it will be set as your Guild’s emblem.
1 cze 2008 · This is a good guide on how to make a emblem without PS (Photoshop) Quote I've had alot of questions before about this in the past. So decided to make a Guide, to make it easier for our players! (It's mostly screenshot based, so take a seat, and listen carefully) LETS START! Step 1: We are going to use Paint. So I'd suggest you to open paint.
28 maj 2009 · If your image is like mine (with white areas) and you want your image to have transparencies, magnify emblem to make it easier for you to work, and simply use the rectangular marquee tool, and hit delete.
11 sie 2024 · Create a folder named Emblem inside the Ragnarok Online folder (C:\Program Files\Gravity\Ragnarok Online) and copy the emblem file into the Emblem folder. If you do not already have this folder, you will have to make it.
Create your own strategies with a creative and unique emblem. Select a design for the Emblem. Emblems must be 24X24 pixels in BMP format using 256 colors. Create a folder named Emblem inside the ragnarok online folder (C:\program files\gravity\ro), copy the emblem file into the Emblem folder.
14 cze 2021 · Animate your logo with these simple steps! Steps: Open your old emblem file in an Image Editor Program. Save your emblem file as .gif file. Change the Image Mode from 'Indexed Color' to 'RGB Color'. Realize basic animation, 1 layer/frame = 1 transition of an animation.