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This is a guide that will show recommended weapon and equipment builds for each of the five classes at various points in the game's progression. Note that this guide will pertain only to Vitality Mod equipment. For a list of equipment from vanilla Terraria, please refer to this guide.
This is a guide that will show recommended weapon and equipment builds for each of the five classes at various points in the game's progression. Note that this guide will pertain only to Vitality Mod equipment. For a list of equipment from vanilla Terraria, please refer to this guide.
This guide is intended to list viable options for players depending on their progression stage and the class they've chosen. Think of this guide as a menu - there are many options to choose from, and you should try out different things to see which work best for you.
The mod adds the Rogue class, which has a unique stealth mechanic to deal extra damage and special attacks. Several items, as well as modifiers, have been rebalanced throughout progression. All other changed mechanics can be referred to here. Difficulty modes can be enabled through the Difficulty Indicator:
In general, it is recommended to focus on one class, as many armors, accessories, and buffs only benefit a specific class, especially later into the game. This page lists every combat item in the game, from weakest to strongest, providing a comprehensive overview of your in-game progression.
Guides. Entering Hardmode massively expands the gear options for every class. Life Fruits are available immediately, and you can create a Comet Shard to increase your maximum mana. You can beat Queen Slime or Cryogen for better gear.
For detailed armor recommendations at every stage of the game, see Guide:Armor progression. Terraria has no formal player class or leveling system. However, weapons can be grouped into four distinct categories based on their damage type – melee, ranged, magic, and summoner.